![]() The faceless Leeches are almost ghostly as they lie in wait, and the Guests are just plain nasty. Despite being blind, this foe has a heightened sense of hearing and recalling one particular set piece involving creaking floorboards and a last-ditch sprint into a floor vent gives me shivers as I'm writing this. The Janitor's extended reach reminded me of Silent Hill 3's Leonard Wolf as he appears in the abandoned town's twisted Otherworld. Speaking to the latter, Little Nightmares' cleaver-sporting Twin Chefs are as terrifying as anything the aforementioned ethereal classics conjure, with their cumbersome yet dogged movements, drooping features and insta-fatal attacks. But when set inside The Maw-a weird, dank, and mysterious vessel that goes out of its way to make you feel unwelcome at every turn-that's filled with traps and horrible adversaries, that droll notion quickly changes. On paper, that might conjure imagery of traditional and whimsical sidescrollers, or even the likes of Playdead's Limbo and Inside which, while sombre in tone and serious in nature, are more unsettling that outrightly scary. ![]() Which might sound unusual for an indie puzzle platformer that stars a young protagonist clambering around a giant-sized world. ![]()
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